ASSIGNMENT代写

悉尼代写assignment:科技对教育的影响

2019-03-02 14:38

科技对教育有很大的影响。教育技术的历史可以追溯到1950年,当时第一台计算机被用于教学。1969年,第一台电脑被用于学校儿童。IBM 650在纽约市教授二进制算术(Roblyer, 2016)。从21世纪初开始,智能手机和平板电脑在我们的社会中变得很流行。越来越多的学校允许学生自带学习设备。最近,随着不同技术公司的创新,增强和虚拟现实技术得到了普及。增强现实的历史可以追溯到20世纪60年代,第一个系统被用于增强现实和虚拟现实。该系统使用了一种光学透明头戴显示器,通过两种方法之一进行跟踪。方法是机械跟踪和超声波跟踪。系统只实时显示非常简单的线框图(Lee, 2012)。在虚拟现实教育的初始阶段,它被用于培训,特别是对飞行员使用飞行模拟器。2016年爱立信消费者洞察总结报告《虚拟现实应用于信息的视觉呈现》(virtual reality as it applied to the visual presentation of information as one of the“10 Hot Consumer Trends”)(Brown, 2016)。增强现实和虚拟现实是有区别的。增强现实是一种技术,它允许计算机生成的虚拟图像信息被实时叠加到直接或间接的真实世界环境中。虚拟现实不同于计算机生成的虚拟环境(Lee, 2012)。在虚拟现实中,人们必须使用类似耳机的物体或眼镜才能融入环境。一些流行的虚拟现实物品包括谷歌眼镜,Oculus和三星VR。Pokemon Go是一款流行的增强现实应用,人们可以通过它在现实世界中寻找“Pokemon”。无线移动设备正越来越多地将增强现实技术引入移动领域。在移动领域,应用程序在教育和应用程序方面提供了巨大的前景。
悉尼代写assignment:科技对教育的影响
Technology plays a major impact on education. The history of technology in education goes back to 1950 where the first computers were used for instruction. In 1969, the first computer was used with school children. The IBM 650 taught binary arithmetic in New York City (Roblyer, 2016). As of the early 2000s, smartphones and tablets have become prevalent in our society. More schools are allowing students to bring their own devices to school for learning.As of late, augmented and virtual reality has been popularized with innovations from different technology companies. The history of augmented reality goes back to the 1960s and the first system was used for both augmented and virtual reality. The system used an optical see-through head-mounted display that was tracked by one of two methods. The methods were mechanical and ultrasonic trackers. The system only displayed very simple wireframe drawings in real time (Lee, 2012). In the beginning phases of virtual reality in education, it was used for training, especially to pilots with the use of flight simulators. In 2016, an Ericsson Consumer Insight Summary Report named virtual reality as it applies to the visual presentation of information as one of the “10 Hot Consumer Trends” (Brown, 2016).There is a difference between augmented reality and virtual reality. Augmented reality is a technology that allows computer-generated virtual imagery information to be overlaid onto a live direct or indirect real-world environment in real time. Virtual reality is different from having a computer-generated virtual environment (Lee, 2012). With virtual reality, people must use a headset-like object or glasses to be immersed into the environment. Some popular virtual reality objects include Google Glass, Oculus, and Samsung VR. A popular augmented reality app is Pokémon Go where people can turn on augmented reality to look for “Pokémon” creatures in the “real-world”. Wireless mobile devices are increasingly ushering augmented reality into mobile space where application offers a great deal of promise in education and apps that allow for students to be submerged in virtual reality with the use of inexpensive plastic lenses.